Read Write Own: Table of contents
Editor’s note: We’re sharing below a preview of the table of contents for the forthcoming new book, Read Write Own: Building the Next Era of the Internet (released by Random House on January 30 in the U.S.; and by Cornerstone on February 1 in the U.K.). To pre-order now and see more about the book, visit readwriteown.com; for more information, see also author Chris Dixon’s post about the book. Formatting for the table of contents here has been adapted slightly for this medium, with page numbers removed.
Introduction
Three Eras of Networks
A New Movement
Seeing the Truth
Determining the Internet’s Future
Part One: Read. Write.
1 Why Networks Matter
2 Protocol Networks
A Brief History of Protocol Networks
The Benefits of Protocol Networks
The Fall of RSS
3 Corporate Networks
Skeuomorphic and Native Technologies
The Rise of Corporate Networks
The Problem with Corporate Networks: The Attract-Extract Cycle
Part Two: Own.
4 Blockchains
Why Computers Are Special: The Platform-App Feedback Loop
Two Paths to Adoption: “Inside Out” versus “Outside In”
Blockchains Are a New Kind of Computer
How Blockchains Work
Why Blockchains Matter
5 Tokens
Single-Player and Multiplayer Technologies
Tokens Represent Ownership
The Uses of Tokens
The Importance of Digital Ownership
The Next Big Thing Starts Out Looking Like a Toy
6 Blockchain Networks
Part Three: A New Era
7 Community-Created Software
Modding, Remixing, and Open Source
Composability: Software as Lego Bricks
The Cathedral and the Bazaar
8 Take Rates
Network Effects Drive Take Rates
Your Take Rate Is My Opportunity
Squeezing the Balloon
9 Building Networks with Token Incentives
Incentivizing Software Development
Overcoming the Bootstrap Problem
Tokens Are Self-Marketing
Making Users Owners
10 Tokenomics
Faucets and Token Supply
Sinks and Token Demand
Tokens Can Be Valued Using Traditional Financial Methods
Financial Cycles
11 Network Governance
The Nonprofit Model
Federated Networks
Protocol Coups
Blockchains as Network Constitutions
Blockchain Governance
Part Four: Here and Now
12 The Computer versus the Casino
Regulating Tokens
Ownership and Markets Are Inextricable
Limited Liability Corporations: A Regulatory Success Story
Part Five: What’s Next
13 The iPhone Moment: From Incubation to Growth
14 Some Promising Applications
Social Networks: Millions of Profitable Niches
Games and the Metaverse: Who Will Own the Virtual World?
NFTs: Scarce Value in an Era of Abundance
Collaborative Storytelling: Unleashing Fantasy Hollywood
Making Financial Infrastructure a Public Good
Artificial Intelligence: A New Economic Covenant for Creators
Deepfakes: Moving Beyond the Turing Test
Conclusion
Reinventing the Internet
Cause for Optimism
Acknowledgments
Notes
Index